ClockworkPi GameShell
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ClockworkPi GameShell is a gaming handheld launched in 2018. Powered by R16-J (4-core, 1.2 GHz), 1 GB RAM. Features a 2.7" TFT LCD display (320 x 240). 1020 mAh battery. Runs Linux.
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ClockworkPi GameShell is a gaming handheld launched in 2018. Powered by R16-J (4-core, 1.2 GHz), 1 GB RAM. Features a 2.7" TFT LCD display (320 x 240). 1020 mAh battery. Runs Linux.
Inside sits an Allwinner R16-J SoC with four Cortex-A7 cores at 1.2 GHz, paired with a Mali-400 MP2 GPU at 500 MHz and 1 GB of DDR3 RAM. This hardware handles 8-bit and 16-bit systems with ease and reaches up to SNES FX titles and 3D PlayStation games at 60 FPS. Nintendo 64 and Nintendo DS are playable but can be laggy. The supported library is broad, covering Atari systems, Game Boy, Sega consoles, Neo Geo, MAME, MS-DOS, ScummVM, Pico-8 and many more.
The 2.7-inch TFT screen runs at 320 x 240 (QVGA) in a 4:3 aspect ratio, with about 148 PPI and a 60 Hz refresh rate. This format suits classic games as they were originally designed. There is no glass lens, only a screen protector.
Controls include a cross-style D-pad placed in the upper position and four face buttons, with no analog sticks and no rumble. L1, R1, L2 and R2 shoulder buttons come through the Shelf add-on. Menu, Power and Shift keys are joined by five programmable Lightbar buttons. The plastic body measures 136 x 85 x 24 mm and weighs 195 g, and front-facing dual stereo speakers deliver the sound.
The swappable 1020 mAh BL-5C battery can be replaced quickly, and charging is done over Micro USB. Connectivity includes Wi-Fi and Bluetooth, Micro HDMI video output and a 3.5mm headphone jack. Games are stored on a microSD card. Volume is adjusted with a button combination and brightness through the menu.
The GameShell runs the Linux-based Clockwork OS. Its open-source nature and modular hardware let you take apart, swap or modify components, which makes it very popular with maker and tinkering communities.
Ideal for: DIY enthusiasts, Linux fans and collectors who want a hands-on, customizable retro handheld focused on classic 8-bit and 16-bit gaming.
- Manufacturer
- Allwinner
- SoC
- Allwinner R16-J
- Model
- R16-J
- Architecture
- Cortex-A7
- Cores
- 4
- Threads
- 4
- Frequency
- 1.2 GHz
- Instruction Set
- ARM
- Chipset
- Mali-400 MP2
- GPU Cores
- 2
- GPU Frequency
- 500 MHz
- Capacity
- 1 GB
- Technology
- DDR3
- Size
- 2.7
- Technology
- TFT
- Resolution
- 320 x 240
- Quality
- QVGA
- Refresh Rate
- 60 Hz
- Pixel Density (PPI)
- 148.15
- Aspect Ratio
- 4:3
- Lens
- None (Protector only)
- Battery Type
- Swappable
- Capacity
- 1020 mAh BL-5C
- Analog Sticks
- None
- D-Pad
- Cross
- D-Pad Placement
- Upper
- Shoulder Buttons
- L1, R1, L2, R2, Shelf
- Extra Buttons
- Menu, Power, Shift, 5 Programmable Lightbar Buttons
- Speaker Type
- Dual Stereo
- Speaker Position
- Front facing
- Wi-Fi
- WiFi
- Bluetooth
- Bluetooth
- Charge Port
- Micro USB
- Video Output
- Micro HDMI
- Audio Output
- 3.5mm Headphone
- Card Support
- microSD
- Operating System
- Clockwork OS
- Custom OS Support
- Clockwork OS
- Dimensions
- 136 mm x 85 mm x 24 mm
- Weight
- 195 g
- Body Material
- Plastic
Arcade · 3 platforms
Atari · 6 platforms
Bandai · 2 platforms
Coleco · 1 platform
Commodore · 2 platforms
Fairchild · 1 platform
GCE · 1 platform
Lexaloffle · 1 platform
Mattel · 1 platform
Microsoft · 2 platforms
Microsoft/ASCII · 1 platform
NEC · 4 platforms
Nintendo · 9 platforms
Other · 3 platforms
SNK · 3 platforms
Sega · 5 platforms
Sony · 2 platforms
Pros & Cons
Pros
- Modular
Cons
- Shoulder buttons only as ugly shelf add-on
No compatible accessories found
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