HP Reverb G2
High-resolution Windows Mixed Reality headset co-developed with Valve and Microsoft, using dual 2160x2160 LCD panels and inside-out tracking.
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High-resolution Windows Mixed Reality headset co-developed with Valve and Microsoft, using dual 2160x2160 LCD panels and inside-out tracking.
The display is the headline feature: dual LCD panels running at 2160x2160 per eye with a 90 Hz refresh rate. That pixel density delivers a sharp, detailed image, valuable in simulators and in any application where text and fine detail matter. Fresnel lenses provide a field of view of roughly 114°, wide enough for a solid sense of immersion.
Tracking is inside-out, meaning the headset tracks its own position without external sensors mounted around the room. Setup is simpler, and the play space can easily move from one room to another. At 550 g, the Reverb G2 sits in the typical range for wired PC headsets, and comfort over long sessions comes down to fit and adjustment.
The headset connects to the PC via DisplayPort 1.3 and USB-C 3.0, so your computer needs those ports available. Because it runs tethered, there is no standalone mode, and freedom of movement is bounded by the cable.
On the software side, the Reverb G2 runs within the Windows Mixed Reality ecosystem on Windows, and its co-development with Valve and Microsoft underlines its focus on PC VR gaming. The available library depends on the VR platforms installed on your PC.
Ideal for: sim racers, flight-sim fans and PC VR users who put image clarity first, already own a powerful PC and prefer inside-out tracking with no external sensors.
- Resolution
- 2160x2160 per eye
- Refresh Rate
- 90 Hz
- Lens
- Fresnel, ~114° FOV
- Ports
- DisplayPort 1.3 + USB-C 3.0 (to PC)
- Weight
- 550 g
No platform data
Compatible platforms haven't been added yet.
Pros & Cons
Pros
- high 2160x2160 per-eye resolution
- inside-out tracking with no external sensors
- co-developed with Valve and Microsoft
- wide ~114° field of view
- 90 Hz refresh rate
Cons
- requires a powerful PC
- tethered with no standalone mode
- needs DisplayPort 1.3 and USB-C 3.0 ports
- Fresnel lenses
- 550 g weight
- tied to Windows Mixed Reality
No compatible accessories found
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