XURetro XU35 H50
XURetro XU35 H50 is a gaming handheld launched in . Powered by Cortex-A75 / Cortex-A55 2x / 6x (8-core, 1.8 GHz - 2.0 GHz), 4 GB RAM. Features a 5" IPS Touchscreen display (1280 x 720). Runs Android.
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XURetro XU35 H50 is a gaming handheld launched in . Powered by Cortex-A75 / Cortex-A55 2x / 6x (8-core, 1.8 GHz - 2.0 GHz), 4 GB RAM. Features a 5" IPS Touchscreen display (1280 x 720). Runs Android.
In practice, the XU35 H50 runs almost all N64, PSP and Dreamcast games at full speed, covering a huge library of classic titles. Some GameCube games are playable, while PS2 remains at the edge: only the easier-to-emulate titles can run, and even then barely.
The 5-inch IPS touchscreen has a 1280 x 720 resolution, a 16:9 aspect ratio and a density of roughly 294 ppi, refreshing at 60 Hz. The panel is OCA laminated under tempered glass, reducing reflections and delivering a clean image, while touch support makes navigating Android and native games easier.
On the controls side, the console offers symmetric dual Hall Effect thumbsticks with L3/R3, an upper-placed cross D-pad, four face buttons and L1, R1, L2 and R2 shoulders with analog triggers in a vertical orientation. Dedicated volume buttons and a plastic body round out the design.
For power and connectivity, the XU35 H50 features two top-facing USB-C ports. Android provides full freedom: you can install frontends, dedicated emulators and apps from the Android ecosystem, tailoring the device exactly to your preferences.
Ideal for: players who want a horizontal Android handheld with Hall Effect sticks and a 720p screen for N64, PSP and Dreamcast libraries, with occasional forays into GameCube.
- Model
- Cortex-A75 / Cortex-A55 2x / 6x
- Cores
- 8
- Threads
- 8
- Frequency
- 1.8 - 2.0 GHz
- Instruction Set
- ARM
- Chipset
- Mali-G52 MP2
- GPU Cores
- 2
- GPU Frequency
- 1.0 GHz
- Capacity
- 4 GB
- Technology
- LPDDR4X
- Size
- 5.0
- Technology
- IPS, Touchscreen
- Resolution
- 1280 x 720
- Refresh Rate
- 60 Hz
- Pixel Density (PPI)
- 293.72
- Aspect Ratio
- 16:9
- Lens
- Tempered Glass (OCA Laminated)
- Analog Sticks
- Dual thumbsticks with L3/R3
- Stick Technology
- Hall Effect
- Stick Placement
- Symmetric
- D-Pad
- Cross
- D-Pad Placement
- Upper
- Shoulder Buttons
- L1, R1, L2, R2, Analog Triggers
- Shoulder Orientation
- Vertical
- Charge Port
- USB-C x2
- Charge Port Placement
- Top facing
- Operating System
- Android
- Body Material
- Plastic
No platform data
Compatible platforms haven't been added yet.
Pros & Cons
Pros
- Hall Effect thumbsticks with L3/R3
- analog triggers
- 720p OCA laminated touchscreen
- full-speed N64/PSP/Dreamcast
- Android flexibility
- dual USB-C ports
Cons
- limited PS2 performance
- GameCube only partially playable
- only 4 GB RAM
- entry-level Mali-G52 MP2 GPU
- plastic body
No compatible accessories found
Check back later — we're adding new accessories regularly.
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